HCI Programme

HCI Programme

Monday 2nd September 2002
See "Complete Programme at a Glance" for details of tutorials and workshops.

 

Tuesday 3rd September 2002
See "Complete Programme at a Glance" for details of tutorials and workshops.

 

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Wednesday 4th September 2002

 

Track 1 Track 2
09:30 - 11:00

Opening and Keynote Address: Wendy E. Mackay - IN SITU Computing

11:30 - 1:00

Multi-modal Interfaces

11:30 - 1:00

CSCW(1)

Multi-Session VR Medical Training - The HOPS Simulator (Full Paper) Multiple Viewpoints On Computer Supported Team Work: A Case Study On Ambulance Dispatch (Full Paper)
Guidelines for the Design of Haptic Widgets   (Full Paper)
A tool for Performing and Analysing Experiments on Graphical Communication (Full Paper)
Guidelines For Audio-Enhancement of Graphical User Interface Widgets (Short Paper) Impedance Matching: When you need to know What (Full Paper)
Browsing Modes for Exploring Sonified Line Graphs (Short Paper)  
2:30 - 3:30

Browsing and Searching

 
Inferences from Search Engine Summaries and Headings (Short Paper)  
Browsing versus Direct Querying within a Content-Based Image Retrieval System (Short Paper)  
A Keyboard-Based Graphical Web Browser Interface (Short Paper)  
The role of Trend Data as Mnemonic Device (Short Paper)  
4:00 - 5:30

Memorable Systems

4:00 - 5:30

Evaluation

An Investigation of Memory for Daily Computing Events (Full Paper) Educational Multimedia Cognitive Walkthrough (Short Paper)
How People Recognize Previously Seen Web Pages from Titles, URLs and Thumbnails (Full Paper) Testing a Conjecture based on the DR-AR model of UIM Effectiveness (Short Paper)
User interface design as systems design (Full Paper) Categorising and reporting usability problems of Educational Multimedia Interfaces (Short Paper)
  Interaction Design Issues for Car Navigation Systems (Short Paper)
  Diary Study on Internet Payment Systems (Short Paper)
  Using Interfaces and Liking Interaction (Short Paper)

5:30 - 6:00
British HCI Group AGM


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Thursday 5th September 2002

 

Track 1 Track 2
9:30 - 10:30

Keynote Address: Les Hatton - Memorability & invisibility: a tale of two alarm clocks

11:00 - 12:30

VE and Games

11:00 - 12:30

CSCW(2)

Support robots for playing games: the role of the player-actor relationships (Full Paper) A Comparison of Text Messaging and Email Support for Digital Communities: A Case Study (Full Paper)
Non-Verbal Communication Forms in Multi-player Game Session (Full Paper) Extending Low-Cost Remote Evaluation with Synchronous Communication (Full Paper)
Presence and Individual Differences in Virtual Environment: A Usability Study (Short Paper) An affordance-based framework for CVE evaluation (Full Paper)
Emotive Signals for Virtual Worlds (Short Paper)  
2:00 - 3:30

Usability Evaluation

2:00 - 3:30

Design Process

Navigation in the Software Development Information Space (Full Paper) Pattern Languages in Participatory Design (Full Paper)
Selecting the 'Invisible' User Interface Development Tool (Full Paper) Provoking Innovation: Acting-out in Contextual Scenarios (Full Paper)
A comparison of think-aloud, questionnaires and interviews for usability testing with children (Full Paper) Extending the Unified Modelling Language (Short Paper)
  A Graphical User Interface Development Tool (Short Paper)
4:00 - 5:00

Personal Technologies

4:00 - 5:00

Communication and Collaboration

MATI: A System for Accessing Travel Itinerary Information using Mobile Phones (Full Paper) The Idea-collector: a device for creative face-to-face meetings (Short Paper)
Achieving Accessibility through Personalisation (Short Paper) Supporting relationships with awareness systems (Short Paper)
Aesthetic and Usability Considerations in Users' Choice of Personal Media Players (Short Paper) Intelligent instant messaging agents to support collaborative learning (Short Paper)
   


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Friday 6th September 2002
Track 1 Track 2
9:30 - 11:00

Objective Usability

9:30 - 11:00

Senses

An Eye-Movement Analysis of Web-Page Usability (Full Paper) User Perception of Anthropomorphic Characters with Varying Levels of Interaction (Full Paper)
Auditory Emotional Feedback Facilitates Human-Computer Interaction (Full Paper) Invisible but Audible: Enhancing Information Awareness through Anthropomorphic Speech (Full Paper)
The Impact of Object Dimensions on Eye Gaze (ShortPaper) Older Adults' Evaluation and Comprehension of Speech as domestic alarm system output (ShortPaper)
Physiological Responses to HCI Events (ShortPaper)  
11:30 - 1:00

Keynote and closing: Andrew Monk - Fun, communication and dependability: extending the concept of usability

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